Thursday, June 14, 2007
Boot Camp can be used to dual-boot two versions of Mac OS X
Boot Camp can be used to dual-boot two versions of Mac OS X
Not that this is relevant to anyone besides WWDC attendees, of course…
Update : after doing this, if you want to remove the partition you created, you have to format it back to NTFS or FAT32, because Boot Camp will only offer to erase something if it looks like it might have Windows on it.
Wednesday, June 13, 2007
SCEA PlayStation Blog
SCEA PlayStation Blog
Given the difficulties the company has had in the past several years in communicating with their customers/fanbase/whatever, this should be interesting… (but not that interesting.)
Tuesday, June 12, 2007
Apple and the iPhone apps that aren't
Pre-Keynote, the speculation floating around was that the initial iPhone development opportunities would be centered around building JavaScript/XML apps that you would store on the phone and access from its app menu, with interfaces similar to current Dashboard widgets. When the I heard that the Keynote revealed only the availability of ‘Web 2.0’ technologies, I thought this was what they meant.
However, when I actually watched the Keynote demo, it was clear that the ‘application’ they demoed was actually running inside a web browser panel, with no way to access it apart from browsing to the developer’s web site, and no way to store it on the phone itself. Truly the WWDC attendees spoke, when they said: applications, these are not.
Not that I, y’know, really care about the iPhone. It’s just the principle of the thing!
Tuesday, June 12, 2007
EA and the native Mac versions that aren't
EA and the native Mac versions that aren’t
To be fair, I don’t think Bing Gordon actually used the word ‘native’. However, it was fairly misleading to imply that EA was doing any kind of porting, or in fact any development work at all on making their games run on the Mac.
If we can take AppleInsider’s word on this, EA is using Cider, which is based on Cedega, which is based on Wine: the open-source reverse-engineered Windows API implementation project that is known for its somewhat less-than-perfect results. Additionally, as EA plans to keep writing exclusively for Microsoft APIs and Intel chips, this means that these titles will not run at all on PowerPC Macs , which are still a significant portion of the installed base.
It’s not so much that they’re doing this that gets me, as it is the fact that they’re not being upfront about it.
Someone joked that EA’s Mac solution would be ‘get an Intel Mac, and boot into Windows’. They weren’t far off.
Monday, June 11, 2007
Safari 3 Public Beta - Mac and WINDOWS
Safari 3 Public Beta - Mac and WINDOWS
Opera has the worst HTML performance? I don’t believe that.
Interesting how the Windows screen shots show Windows XP instead of Vista (it works on both). Perhaps as a subtle jab at Microsoft, perhaps a reflection that most people still use (and therefore recognise) XP.
Monday, June 11, 2007
WWDC Keynote '07
You can read this pretty much anywhere else, but oh well.
- New Finder for Leopard - finally. Although at first glance, it looks a bit too much like iTunes for my taste. No real way to know how good it is till I see more of it.
- New Dock - looks shiny. Shiny is almost (well, usually) always good.
- Time Machine - yeah, we already knew about it, but I was looking for a way to do backups anyway, so I’m happy
- Safari for Windows - probably to facilitate the development of…
- iPhone apps - which will run with the iPhone’s version of Safari, via JavaScript/XML/(HTML?)
All in all, not too exciting, but not too much of a letdown - like Macworld 07 was, ugh. Mainly because I don’t really care about the iPhone. It’s nice, I guess; I just don’t have much interest in phones/PDAs/tiny computers/whatever.